The week’s viral vid:
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The week’s viral vid:
Creativity and insights can emerge from the most unlikely of places.
Today is a unique date; it’s 2.1.12. The numbers 2.1.12 immediately bring to my mind one thing, and that is the much-heralded Rush album 2112. In 2112, a man discovers an ancient guitar, learns to play it, and his subsequent enthusiasm and excitement are crushed by the ruling classes of this dystopian future where technology is routinely abused to control the society and repress its inhabitants.
While I was thinking of this album, I was also at dinner with my family and in front of me was the familiar visage of a red Heinz ketchup bottle (you know – the new ones that are stored upside down so the ketchup comes out even faster). On the plastic bottle was a QR code, and one of the people I was with had not seen one of these before and wanted to know how they were used. Being a technology and marketing geek, I immediately extracted my iPhone from the pocket of my jacket and commenced taking a scan of the QR code to see what magical wealth of information it surfaced.
I held the phone still, waited patiently for the “click” of the scan, and the delivery of the content, however my pay-off was sub-par as it returned a message “Sorry, the sweepstakes ended 9/30/11”. To me, that wreaked of a missed opportunity and one that could have been avoided with some basic planning.
In that future world imagined by the members of Rush, technology was used for repressive purposes, whereas in our world it is used to provide more information and create more connections. The entire advent of social and mobile media are intended to create faster connections between people, as well as between people and brands. The use of the QR code exemplifies that connection, making it possible for brands to provide more detailed information, and an experience for their consumers that they could not have otherwise had. That being said, when you employ these tools you need to make sure you plan through the consumer interaction carefully and fulfill on the implied promise of that interaction.
Upon further review I noticed that the Heinz ketchup bottle said there was a contest and I could enter by scanning the QR code, which was obviously outdated. Either the restaurant was holding onto the ketchup too long, or the decision to run the content message on the packaging wasn’t thought out well enough. I checked the ketchup bottle, and the date was still far enough in the future, so I return to the missed opportunity for the mobile interaction. If you promise a contest, you need to fulfill upon the contest.
In a dystopian future, technology can be used to lead along the masses, and create a singular vision that allows for the government to mold and shape the minds of its inhabitants. Of course, a contest can be used in the same manner, but hopefully with more positive benefit!
Or it might be a stretch to try and unite the two into a common theme.
Either way, its fun to be inspired to think about a mundane occurrence (like a QR code) from a new perspective and that is what the Rush album had me doing. In the case of the Heinz QR code snafu, why not rotate in a new contest, with regular winners and more information to keep the QR code active and fresh? What about having the contest initially printed and placed as a sticker on the bottle, so it could be removed after expiration? More than 3 months after the contest had expired, do you think Heinz would have replaced the contest with something better than the “trivia game” content they placed there? There’s no pay off to the new trivia contest, and that left me kind of bummed. I took the time to interact with their bottle, and got nothing in return for it. Not even a coupon.
CPG companies tend to try things in the digital space, and only invest half way in them. If you are going to commit, you should commit fully to driving that engagement to ensure the return is a strong one.
All that being said, I got over being bummed about the lost interaction. I went home, kicked up my Spotify account and listened to 2112 for the first time in a long time.
Here’s to hoping that my next social/mobile interaction is a good one!
They were looking for a big e-commerce site, which would have given us the opportunity to show how well our team was aligned with a back-end web dev company that our holding company had just acquired. The prospect client threw out a budget that was astronomical — three or four times the cost of any previous web project we had done. We jumped at the chance and signed a contract within three days of the initial inquiry.
Finally, the agency found someone in the account team who could deal with the evil and bile, and the project got on track. A week or so in, the A/P team first sounded the alarm that the initial payment had never been received. There followed several weeks of “it’s in the mail,” “we have record of it being signed for,” and “how dare you ask me about this again.”
We got started on the project before all of the terms of the contract were agreed to, but with a payment already made by the client to cover the costs of early development. Fortunately, the copywriter had worked on supplements before, and was aware that the FTC has strict rules on what can be said — and not said — about supplements.
Soon after, the individual client was fired from the company. Turns out that the company as unaware of what this marketer was trying to do until the agency’s refusal to run the ads.
I once worked on an account that asked us to run DR-focused banners on ultra-elite pubs — sites with CPMs $30 or more. We explained that this was unlikely to deliver great DR metrics, but the client persisted. The idea was to enhance the brand image of the service while also delivering some sales. And besides, how do we know it wouldn’t work? When the first performance reports came in, it quickly became apparent that more efficient audience-based buys were far more effective and that brand goals — which weren’t even being measured — weren’t serious considerations for the client. They were wants not needs.
Our people would be more energized and do better work if they actually knew the people they present to on conference calls. Issues and problems arise because the people on both sides are disembodied voices to one another.
Well, the contract indicates that the client pays for travel. So you may find it penny wise and pound foolish for the agency not to spring for the tickets. But there is a principle at stake. And when you start making exceptions to procurement-driven contracts, the slope gets awfully slick awfully fast.
Insights from Comscore on CPG advertising – good reading!
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There are lots of really great conferences in our business, loaded to the gills with information, insights and intelligence to help everyone become more effective in their day-to-day roles. That being said, it’s easy for conference formats to become stale. The fact is it’s difficult to have a conference that offers relevant points of view in a way that’s unique, and that you can repeat. With this week’s column I wanted to throw out an idea for how I’d create a conference if I were to create it from scratch.
T o be effective, there are two common challenges faced with event programmers; how do you create interesting, relevant content and how do you present that content in a way that is well received, and memorable. Those are the primary two areas where I’d focus attention.
First, you find a niche of content that’s of interest to your target audience, and ensure your content has real-world applicability. As an example, there are many retailers using the web to influence customer behavior and bring the world of “shopper marketing” into the digital age, so that’s an area where I’d begin. I’d develop 3-4 tiers of content that provide relevance at different stages of customer interaction; in this instance I’d suggest Awareness, Interest, Consideration and Action as these are the fundamentals of any goods marketer’s plan. The content would be clearly marked so an attendee would understand what phase of the interaction they were going to learn about, and could choose to attend and align a list of their needs as it relates to that phase. In that way, when they attend, they come prepared understanding how their needs could be affected by this information.
To make a strong impression, I’d hold the conference in the real world so attendees can see these ideas in action (too many times attendees leave saying “I like what so-and-so said, but how does that work in the real world?”). I‘ve always wanted to do a roving-conference event where the attendees sit in lectures throughout a city, and are then transported to a real-world location to see these ideas in action. They would hear how mobile is applied to CPG marketing, and then be transported to a grocery store to see it be implemented with real consumers, and have the chance to interview those consumers. The content they learn about becomes immediately applied to the environment for which it was intended, and that is where the value comes from. Your ideas become less conceptual, more actionable and the learning sinks in deeper, with the attendees able to see the impact these ideas have on real customers. You could further support the lectures with real-time feedback, through social media or face-to-face customer interactions, thereby closing the loop between the hypothetical and applicable. Brand managers, agency marketers and publishers could see immediately the impact they have on the marketplace (for better or for worse).
A roving-conference concept is a logistical nightmare, which is probably why no-one is doing it, but the marketing of such an event lends itself very well to the world of social media. To market a concept such as this you would likely take two paths; create buzz prior to the event and drive perception for the scale of the event while it’s taking place (to garner future attendees).
The first of these events would be smaller, and invitation only. You would identify influencers and key attendees who would be able to attend, add value and increase the strength of the event. These people would receive a fair-value exchange heavily weighted to them, in terms of not only content but also notoriety for being one of “the first” to undertake this kind of event. They would be tasked to help promote the event, generate buzz around the event and a sense of hype for a new kind of event, unlike anything else in the market today. This build-up would run parallel to a paid media effort targeting a secondary tier of attendees, all of whom would apply and have to be approved to attend (creating a further sense of exclusivity). All this action would run tandem with a paid campaign in online and print to generate further awareness.
During the event, the goal would be to own the social ecosystem with hashtags, exclusive snippets of content and a web presence that serves to envelope the target market and create the perception of a big, highly impactful event unlike anything else in the marketplace. If the content is valued highly, and the attendees are inspirational and influential to the marketplace, then the perception will be of a “must-attend” event in the future and you can continue to expand the event as revenue and content allow.
Think of the value in seeing the effects of mobile and geo-location based marketing in the real world, with real consumers, as support for the content you were discussing. Think of the value of hearing directly from consumers, to either support or dispute what you learned at a conference? The talking heads on stage would have to provide relevant value, and the attendees would have to commit to the experience, but you could create the “TED” of the new decade, for marketers not for popularity.
Of course it’s just an idea, unless someone wants to give me a call!
What do you think? Tell me on the Spin Board!
Thanks to ad:tech for publishing this first.
Yesterday I wrote about shopkick, one of the check-in apps that has been gathering significant retail and consumer attenton. Today, I want to tell you about another leader in this space: Checkpoints.
Checkpoints is an iPhone/Android app that lets a consumer check in at virtually any retail store, and earn points by locating and scanning items with their cell phone camera.
Advertisers can target offers at particular chains, markets, even individual stores. Once in the store, the app generates a list of products that can be scanned for points, organized by category. So, for example, a retailer could give me a discount at Safeway of a certain value, and a different discount at Lucky. Subject to fair trade laws, of course.
To give the app a test run I took it to my Safeway and fired it up. It confirmed my location in about 15 seconds, and then told me about 32 products I could scan for points. As a result, each of these products was very much in the forefront of my awareness. Checkpoints call this effect a “virtual endcap,” analogous in impact to an end aisle display.
Gotta tell you, I think the “virtual endcap™” is an apt description. Checkpoints got me to pick up (and buy) brands I don’t ordinarily consider, and introduced me to new SKUs from venerable brands I already purchase.
Here’s their official flick:
When you scan the item, the app gives you a special offer triggered by the scan. This could be a discount, a sweeps entry, an offer on a complementary product, or advice on which product might be ideal for the consumer’s needs. Thee app also offers the opportunity to deliver a FB update that you have scanned the item and gotten an offer.
To reward more frequent scanning, the app also offers a virtual coin redeemeable for special game play. For example, after I scanned Huggies, I got a free spin on a slot machine that earned me more points.
While the service is by no means limited to Grocery only, the system appears to be very well suited to CPG. At the time of this writing, there were scannable items from Unilever, Del Monte, Soy Joy, Energizer, Frito-Lay, Tyson, and others. They also offered points and discounts at specific retailers like Kmart. Certainly the well organized interface made the product VERY easy to use in an environment like a Food/Drug/Mass store with thousands of SKUs. They have many clients outside of CPG as well.
Checkpoints says it offers consumers check-ins at more than one million retail outlets. Points can be redeemed for gift cards, air miles, merchandise, and charitable donations.
Few doubt that we are going to be seeing a lot more activity in shopper marketing through the mobile phone. The ease of use and versatility of this application may drive strong success in the future. Getting a greater share of mind space is particularly relevant in many categories, not least CPG. A particular item is competing with tens of thousands of other items in a grocery store. And buying a feature or a display – when you can get one – is an unbelievably expensive proposition. I think another interesting use would be to increase velocity for products that are struggling with particular retailers. For example, I have worked on several brands that had strong sales in some chains, but slow starts in others. This kind of program can be fielded very quickly and in a very targeted manner.
That’s cool. Check out this free app on iPhone or Android.
Thanks to for publishing this first!
Is there an appealing adjective NOT in that headline? The first time I saw , I knew what it meant to have bladder control issues. It was that exciting.
Here’s the deal. Imagine addicting mobile casual and crossover casual/core games. Lovely animation, telegraphic gameplay that requires no directions, and connected leaderboards. Nice, hunh? Well, now add in some AR. Because MotiveCast uses your phone’s camera and hyperlocal triggers to spawn games and game play based upon where you are. So, as a hypothetical example, imagine you’re standing in line at Piggly Wiggly, and to kill time you point your camera at the candy rack. As one does…
And all of a sudden little packs of gum start flying off the rack and moving toward you mock menacingly. You begin to fire shots at the gum from Hell, and rack up points while the 12 people in front of you check out. But, wait! It’s not 12 people anymore! Because you’ve just spent 6 minutes shooting at the gum packets. It felt like no time at all. And as your reward, you get a coupon for 50 cents off a real Plen-T-Pak. You have a better shopping experience, Wrigley’s sells some DoubleMint. Win win.
Right right, and the conservative marketers among you are saying, “I don’t want people shooting at my product.” Fine, MotiveCast can conceive and execute a game that will make you happy, either in conjunction with an agency or on its own.
One of the examples THEY use is the idea that you could enter a Disney Store and see Tinkerbell flying around. And even interact with her. This experience would ONLY be available in those store locations. So it gives you and the kids another excellent reason to make the trip. And while you are there, purchase $80 worth of plush toys. Natch.
The possibilities are endless, and it’s not all that hard to see that this kind of technology could be relevant in many categories. Even, dare I say, B2B. Though of course it really is B2C primary.
For retailers in particular, however, I think this technology has even greater appeal. Retailers are going to have to be exploring shoppertainment as a way of differentiating themselves in our overstored country. MotiveCast uses an example of being at a Target and having actual targets drop from the ceiling throughout the store.
Now, imagine CPG. Mom gives the kid the phone to entertain them as they navigate Safeway aisles. In dairy, Yoplait flowers grow from the floor. In cereal, gigantic Cheerios pop off the shelf and roll toward the child like the Indiana Jones rock. Can you imagine the giggles?
Moving on to Macy’s. What if you walked into the Polo shop and could see animated runway models sporting the fashions?
MotiveCast makes its own unsponsored games, but a core part of their business is developing interactivities for brands. Go to to see a couple of their games, including a sizzle vid of three concept games they made for the Pepsico10 competition.
Or check out this interview conducted by On Digital Media from the floor of ad:tech NY:
Me likey. Actually, me likey likey likey.